Using a LeapMotion for Qt inputs

This is awesome!

Building Tepee3D

We are still working on our project Tepee3D and although we have not yet reached the popularity we hoped too, this project has allowed us to work on many interesting aspects, one of which is adding LeapMotion inputs to our application.
For those of you who don’t know what a LeapMotion is, it is a small sensor about the size of a lighter that you can use to track hands movement in space.
You can find more information about it on the LeapMotion web site.

There are several ways to interact with an application using the LeapMotion sensor. However as Tepee3D has mainly been focused on touch and multitouch inputs, one simple way to use the LeapMotion was to convert fingers 3D position in Qt touch points so that they could then be used in QTouchEvent or QMouseEvents without having to rewrite the entire application.

For the specific gestures (swipe…

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